21.2.2 Code Characters for interactive 
  The code character descriptions below contain a number of key words,
defined here as follows:
- Completion
- 
Provide completion.  TAB, SPC, and RET perform name
completion because the argument is read using completing-read(see section 20.5 Completion).  ? displays a list of possible completions.
 
- Existing
- Require the name of an existing object.  An invalid name is not
accepted; the commands to exit the minibuffer do not exit if the current
input is not valid.
 
- Default
- 
A default value of some sort is used if the user enters no text in the
minibuffer.  The default depends on the code character.
 
- No I/O
- This code letter computes an argument without reading any input.
Therefore, it does not use a prompt string, and any prompt string you
supply is ignored.
Even though the code letter doesn't use a prompt string, you must follow
it with a newline if it is not the last code character in the string.
 
 
- Prompt
- A prompt immediately follows the code character.  The prompt ends either
with the end of the string or with a newline.
 
- Special
- This code character is meaningful only at the beginning of the
interactive string, and it does not look for a prompt or a newline.
It is a single, isolated character.
  Here are the code character descriptions for use with interactive:
- `*'
- Signal an error if the current buffer is read-only.  Special.
 
- `@'
- Select the window mentioned in the first mouse event in the key
sequence that invoked this command.  Special.
 
- `a'
- A function name (i.e., a symbol satisfying fboundp).  Existing,
Completion, Prompt.
 
- `b'
- The name of an existing buffer.  By default, uses the name of the
current buffer (see section 27. Buffers).  Existing, Completion, Default,
Prompt.
 
- `B'
- A buffer name.  The buffer need not exist.  By default, uses the name of
a recently used buffer other than the current buffer.  Completion,
Default, Prompt.
 
- `c'
- A character.  The cursor does not move into the echo area.  Prompt.
 
- `C'
- A command name (i.e., a symbol satisfying commandp).  Existing,
Completion, Prompt.
 
- `d'
- 
The position of point, as an integer (see section 30.1 Point).  No I/O.
 
- `D'
- A directory name.  The default is the current default directory of the
current buffer, default-directory(see section 40.3 Operating System Environment).
Existing, Completion, Default, Prompt.
 
- `e'
- The first or next mouse event in the key sequence that invoked the command.
More precisely, `e' gets events that are lists, so you can look at
the data in the lists.  See section 21.6 Input Events.  No I/O.
You can use `e' more than once in a single command's interactive
specification.  If the key sequence that invoked the command has
n events that are lists, the nth `e' provides the
nth such event.  Events that are not lists, such as function keys
and ASCII characters, do not count where `e' is concerned.
 
 
- `f'
- A file name of an existing file (see section 25.8 File Names).  The default
directory is default-directory.  Existing, Completion, Default,
Prompt.
 
- `F'
- A file name.  The file need not exist.  Completion, Default, Prompt.
 
- `i'
- An irrelevant argument.  This code always supplies nilas
the argument's value.  No I/O.
 
- `k'
- A key sequence (see section 22.1 Keymap Terminology).  This keeps reading events
until a command (or undefined command) is found in the current key
maps.  The key sequence argument is represented as a string or vector.
The cursor does not move into the echo area.  Prompt.
This kind of input is used by commands such as describe-keyandglobal-set-key.
 
 
- `K'
- A key sequence, whose definition you intend to change.  This works like
`k', except that it suppresses, for the last input event in the key
sequence, the conversions that are normally used (when necessary) to
convert an undefined key into a defined one.
 
- `m'
- 
The position of the mark, as an integer.  No I/O.
 
- `M'
- Arbitrary text, read in the minibuffer using the current buffer's input
method, and returned as a string (see section `Input Methods' in The GNU Emacs Manual).  Prompt.
 
- `n'
- A number read with the minibuffer.  If the input is not a number, the
user is asked to try again.  The prefix argument, if any, is not used.
Prompt.
 
- `N'
- 
The numeric prefix argument; but if there is no prefix argument, read a
number as with n.  Requires a number.  See section 21.11 Prefix Command Arguments.  Prompt.
 
- `p'
- 
The numeric prefix argument.  (Note that this `p' is lower case.)
No I/O.
 
- `P'
- The raw prefix argument.  (Note that this `P' is upper case.)  No
I/O.
 
- `r'
- 
Point and the mark, as two numeric arguments, smallest first.  This is
the only code letter that specifies two successive arguments rather than
one.  No I/O.
 
- `s'
- Arbitrary text, read in the minibuffer and returned as a string
(see section 20.2 Reading Text Strings with the Minibuffer).  Terminate the input with either
C-j or RET.  (C-q may be used to include either of
these characters in the input.)  Prompt.
 
- `S'
- An interned symbol whose name is read in the minibuffer.  Any whitespace
character terminates the input.  (Use C-q to include whitespace in
the string.)  Other characters that normally terminate a symbol (e.g.,
parentheses and brackets) do not do so here.  Prompt.
 
- `v'
- A variable declared to be a user option (i.e., satisfying the predicate
user-variable-p).  See section 20.5.4 High-Level Completion Functions.  Existing,
Completion, Prompt.
 
- `x'
- A Lisp object, specified with its read syntax, terminated with a
C-j or RET.  The object is not evaluated.  See section 20.3 Reading Lisp Objects with the Minibuffer.  Prompt.
 
- `X'
- 
A Lisp form is read as with x, but then evaluated so that its
value becomes the argument for the command.  Prompt.
 
- `z'
- A coding system name (a symbol).  If the user enters null input, the
argument value is nil.  See section 33.10 Coding Systems.  Completion,
Existing, Prompt.
 
- `Z'
- A coding system name (a symbol)---but only if this command has a prefix
argument.  With no prefix argument, `Z' provides nilas the
argument value.  Completion, Existing, Prompt.
  
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